20 February 2017

#VelpicVR 3:  VR for workplace training - how does it actually work?

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The excitement we are generating with our plans to launch VR for workplace training is palpable, but how does it actually work, what are the benefits, and what would you use it for?

Let's continue from my last VR blog on the pros and cons of virtual reality training by asking: how does VR training actually work?

How VR training works

Velpic provides two options:

  • Entry level VR is as simple a loading the Velpic VR Learn App onto your phone and watching a VR lesson using a Google Cardboard viewer. Velpic will help source services to create VR lessons and we’ll even supply you with the Google Cardboard viewers.
  • Top end immersive VR is available through our partner, Cortex Interactive, who has been helping leading companies from all industries to build amazing VR training experiences for more than five years.

So, if you want to get started with VR, just contact us and we’ll do the rest.

Now, what would you use VR for, and how can you and your business benefit from it? Here are some real world examples.

New employee onboarding

An important part of attracting the best talent out there and inspiring them to do their best is to create strong employer branding as a great place to work. As you know, the calibre of your people has a direct impact on the success of your business.

The people you want to employ may not be local; they may not even be in the same country. For whatever reason, not everyone can be onsite when you want them to be.

Through the use of VR in your onboarding program, you can achieve much more than the opportunity to express your company’s innovative spirit.
  • Provide an immersive welcome experience to help them instantly feel that they belong with your company.
  • Bring new hires quickly up to speed on what your company is about, what your best practices are, and what contributions are most valued.
  • Show them exactly what it will be like working with you. Give them an immersive virtual tour of the office: premises, key people, core messages, and facilities. Add quick introductions to the people they will be working with.
  • Highlight the products, services and projects that make your organisation great; your mission, vision, values and key goals you are hoping to achieve.

Site orientation

Suppose you are an organisation that’s just constructed a new facility. Everything is completed, and it's time to start relocating staff. How do you ensure that you can be effectively operational as soon as possible, and create a buzz about the facility’s upcoming opening as well?

Imagine the enormous benefit for planning and preparation if you could capture 3D camera footage of all facilities to provide a spectacularly immersive tour of the finished building to wow various staff and stakeholders:

  • Staff could walk through their new work spaces and plan with high accuracy how to equip their space for maximum effectiveness, and encounter any possible pitfalls early to minimise delays, inefficiencies and other negative consequences.
  • Corporate & HR could launch high-impact campaigns for recruitment, investor relations, community engagement, collaborative projects, tenders, and more all without having to physically enter the new facility.

Retail induction
In an industry where high staff turnover is a concern while great customer service is a key differentiator, how do you provide a great workplace to keep your best staff and uphold customer service standards?

What if you could evolve from face-to-face training right into VR training? We are not suggested that you do away with hands-on training, but that you free your time and complement in-house training with digital 3D induction to save your most precious non-renewable resource: time.

  • Provide virtual training on business and customer services that gives them a realistic taste of the environment they will work in and what they need to do.
  • Provide 3D lessons they can review repeatedly to become competent in using key equipment fast.
  • Provide product orientation so that from day one of a new product hitting the shelves, all your staff are already experts on how to sell and cross-sell it.

Performance optimisation

Especially useful in fast-paced work environments or roles with high physical, mental, or emotional stressors, (like emergency services, mental health professions, competitive sports, or any high-achieving organisation), VR training has the advantage over other forms of online training in its ability to completely capture the trainee’s attention to achieve the following:

  • Refresh the mind through meditative VR breaks between highly intense work environments.
  • Aid in visualisation and conditioning to perform at extremely high levels under safe simulated stressful conditions.
  • Retrain the brain to respond differently to emotional trauma, phobias or other disorders that affect work performance.

Hazard simulation

Large enterprises in the airline, military and medical industries have long used VR to simulate dangerous environments without putting anyone in real harm, and now it is feasible for other industries and smaller businesses to do so as well.

  • VR training is a safe and effective way to upskill your people to deal with physical, electrical, chemical or psychological hazards.
  • Role-playing potentially hazardous or stressful workplace scenarios can quickly help trainees develop the confidence and competence to deal with situations they encounter at work.
  • Increase realism of training while reducing health and risks, and exposure to actual hazards.

What next?

These are just some of the examples that are getting our customers excited about using VR. The variety of lessons our customers create with Velpic never ceases to amaze me and I’m sure with the introduction of VR, they will again lead the way in applying VR innovatively to provide real world benefits to their business.

Velpic has exciting plans to provide a VR-ready eLearning platform that every business can afford. To find out how Velpic can help you evolve workplace training from "Do I have to?" to "That's entertaining." (video) to "Let's do that again!" (VR), please visit our Virtual Reality page.

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